This defines the API for the Body base class and concrete Body types like Body::Rigid that are derive...
Every Simbody header and source file should include this header before any other Simbody header...
Include the header files that define each of the built-in mobilizer subclasses of MobilizedBody...
This defines the MobilizedBody class, which associates a new body (the "child", "outboard", or "successor" body) with a mobilizer and a reference frame on an existing body (the "parent", "inboard", or "predecessor" body) that is already part of a SimbodyMatterSubsystem.