| This is the header file that user code should include to pick up all Simbody capabilities. Note that all symbols defined here will be in the SimTK namespace, or (where a namespace can't be used) prefixed by "SimTK_".
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| This header file includes all the Simbody header files that need to be visible to a compiler processing a Simbody-using compilation unit. However, user programs should included only the top-level Simbody.h header (which will include this one).
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| Obsolete – this header file is obsolete as of Simbody 2.2.
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