Simbody
3.6
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This defines the Motion class, which is used to specify how the mobilities associated with a particular mobilizer are to be treated. More...
Go to the source code of this file.
Classes | |
class | SimTK::Motion |
A Motion object belongs to a particular MobilizedBody and prescribes how the associated motion is to be calculated. More... | |
class | SimTK::Motion::Sinusoid |
Prescribe position, velocity, or acceleration motion as a sinusoidal function of time, m(t) = a * sin( w*t + p ). More... | |
class | SimTK::Motion::Steady |
This non-holonomic Motion object imposes a constant rate on all mobilities. More... | |
class | SimTK::Motion::Custom |
This class can be used to define new motions. More... | |
class | SimTK::Motion::Custom::Implementation |
This is the abstract base class for Custom Motion implementations. More... | |
Namespaces | |
SimTK | |
This is the top-level SimTK namespace into which all SimTK names are placed to avoid collision with other symbols. | |
This defines the Motion class, which is used to specify how the mobilities associated with a particular mobilizer are to be treated.