Simbody  3.6
SimTKsimbody_aux.h
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1 #ifndef SimTK_SIMBODY_SimTKSIMBODY_AUX_H_
2 #define SimTK_SIMBODY_SimTKSIMBODY_AUX_H_
3 
10 #include "Simbody.h"
11 
12 #endif // SimTK_SIMBODY_SimTKSIMBODY_AUX_H_
This is the header file that user code should include to pick up all Simbody capabilities. Note that all symbols defined here will be in the SimTK namespace, or (where a namespace can't be used) prefixed by "SimTK_".