Simbody
3.6
SimTKmath.h
Go to the documentation of this file.
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#ifndef SimTK_SIMMATH_H_
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#define SimTK_SIMMATH_H_
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/* -------------------------------------------------------------------------- *
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* Simbody(tm): SimTKmath *
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* -------------------------------------------------------------------------- *
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* This is part of the SimTK biosimulation toolkit originating from *
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* Simbios, the NIH National Center for Physics-Based Simulation of *
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* Biological Structures at Stanford, funded under the NIH Roadmap for *
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* Medical Research, grant U54 GM072970. See https://simtk.org/home/simbody. *
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* *
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* Portions copyright (c) 2006-12 Stanford University and the Authors. *
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* Authors: Jack Middleton, Michael Sherman, Peter Eastman *
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* Contributors: *
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* *
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* Licensed under the Apache License, Version 2.0 (the "License"); you may *
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* not use this file except in compliance with the License. You may obtain a *
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* copy of the License at http://www.apache.org/licenses/LICENSE-2.0. *
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* *
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* Unless required by applicable law or agreed to in writing, software *
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* distributed under the License is distributed on an "AS IS" BASIS, *
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. *
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* See the License for the specific language governing permissions and *
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* limitations under the License. *
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* -------------------------------------------------------------------------- */
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#include "
SimTKcommon.h
"
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#include "
simmath/internal/common.h
"
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#include "
simmath/internal/Geo.h
"
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#include "
simmath/internal/Geo_Point.h
"
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#include "
simmath/internal/Geo_Sphere.h
"
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#include "
simmath/internal/Geo_LineSeg.h
"
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#include "
simmath/internal/Geo_Box.h
"
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#include "
simmath/internal/Geo_Triangle.h
"
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#include "
simmath/internal/Geo_CubicHermiteCurve.h
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#include "
simmath/internal/Geo_BicubicHermitePatch.h
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#include "
simmath/internal/Geo_CubicBezierCurve.h
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#include "
simmath/internal/Geo_BicubicBezierPatch.h
"
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#include "
simmath/internal/Spline.h
"
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#include "
simmath/internal/SplineFitter.h
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#include "
simmath/internal/BicubicSurface.h
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#include "
simmath/internal/Geodesic.h
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#include "
simmath/internal/GeodesicIntegrator.h
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#include "
simmath/internal/ContactGeometry.h
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#include "
simmath/internal/OrientedBoundingBox.h
"
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#include "
simmath/internal/Contact.h
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#include "
simmath/internal/ContactTracker.h
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#include "
simmath/internal/CollisionDetectionAlgorithm.h
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#include "
simmath/LinearAlgebra.h
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#include "
simmath/Differentiator.h
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#include "
simmath/Optimizer.h
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#include "
simmath/MultibodyGraphMaker.h
"
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#include "
simmath/Integrator.h
"
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#include "
simmath/TimeStepper.h
"
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#include "
simmath/CPodesIntegrator.h
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#include "
simmath/RungeKuttaMersonIntegrator.h
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#include "
simmath/RungeKuttaFeldbergIntegrator.h
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#include "
simmath/RungeKutta3Integrator.h
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#include "
simmath/RungeKutta2Integrator.h
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#include "
simmath/ExplicitEulerIntegrator.h
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#include "
simmath/VerletIntegrator.h
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#include "
simmath/SemiExplicitEulerIntegrator.h
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#include "
simmath/SemiExplicitEuler2Integrator.h
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#endif // SimTK_SIMMATH_H_
RungeKuttaMersonIntegrator.h
LinearAlgebra.h
This is the header file that user code should include to pick up the SimTK Simmath linear algebra too...
Geo_Box.h
Defines primitive operations involving 3d rectangular boxes.
SemiExplicitEuler2Integrator.h
CPodesIntegrator.h
Geo_BicubicBezierPatch.h
Provides primitive operations for a single bicubic Bezier patch using either single or double precisi...
Geo_CubicHermiteCurve.h
Provides primitive operations for a single cubic Hermite curve using either single or double precisio...
Contact.h
BicubicSurface.h
This file defines the BicubicSurface class, and the BicubicFunction class that uses it to create a tw...
Geo_Triangle.h
Defines primitive operations on triangles.
RungeKutta2Integrator.h
Optimizer.h
TimeStepper.h
VerletIntegrator.h
SimTKcommon.h
Includes internal headers providing declarations for the basic SimTK Core classes, including Simmatrix.
SemiExplicitEulerIntegrator.h
MultibodyGraphMaker.h
Declares the SimTK::MultibodyGraphMaker class for use in constructing a spanning-tree-plus-constraint...
Geo.h
Defines geometric primitive shapes and algorthms.
Geo_CubicBezierCurve.h
Provides primitive operations for a single bicubic Bezier curve using either single or double precisi...
ContactTracker.h
OrientedBoundingBox.h
CollisionDetectionAlgorithm.h
Geo_LineSeg.h
Collects primitive operations involving line segments.
RungeKuttaFeldbergIntegrator.h
common.h
This is the header file that every Simmath compilation unit should include first. ...
ExplicitEulerIntegrator.h
Differentiator.h
This is the header file that user code should include to pick up the SimTK Simmath numerical differen...
Geo_Point.h
Defines primitive computations involving points.
Geo_BicubicHermitePatch.h
Provides primitive operations for a single bicubic Hermite patch using either single or double precis...
Integrator.h
This is the header file that user code should include to pick up the SimTK Simmath numerical integrat...
RungeKutta3Integrator.h
Spline.h
ContactGeometry.h
Defines the ContactGeometry class and its API-visible local subclasses for individual contact shapes...
Geo_Sphere.h
Defines primitive operations on spheres.
Geodesic.h
This file defines the Geodesic class.
GeodesicIntegrator.h
Contains a stripped-down low overhead numerical integrator for use with small, fixed-sized sets of Di...
SplineFitter.h
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SimTKmath.h
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