1 #ifndef SimTK_SIMBODY_CONTACT_TRACKER_SUBSYSTEM_H_     2 #define SimTK_SIMBODY_CONTACT_TRACKER_SUBSYSTEM_H_    34 class MultibodySystem;
    38 class ContactSnapshot;
   192 int getNumSurfaces() 
const;
   206                                            int contactSurfaceOrdinal) 
const;
   245                                         bool& reverseOrder) 
const;
   268 bool realizeActiveContacts(
const State& state, 
   270                            Real&        stepAdvice) 
const;
   275 bool realizePredictedContacts(
const State& state, 
   277                               Real&        stepAdvice) 
const;
   288 class ContactTrackerSubsystemImpl& updImpl();
   289 const ContactTrackerSubsystemImpl& getImpl() 
const;
   309 typedef std::map<ContactId,int>     ContactMap;
   312 typedef std::map<std::pair<ContactSurfaceIndex,ContactSurfaceIndex>, 
   322     m_id2contact.clear();
   323     m_surfPair2id.clear();
   340     assert(
id.isValid() && surf1.isValid() && surf2.isValid());
   343     if (surf1 > surf2) std::swap(surf1,surf2);
   345     assert(!hasContact(
id));
   346     assert(!hasContact(surf1,surf2));
   348     const int indx = m_contacts.size();
   349     m_contacts.push_back(contact); 
   350     m_id2contact[id] = indx;
   351     m_surfPair2id[std::make_pair(surf1,surf2)] = id;
   356 {   
return m_id2contact.find(
id) != m_id2contact.end(); }
   360 {   
if (surf1 > surf2) std::swap(surf1,surf2);
   361     return m_surfPair2id.find(std::make_pair(surf1,surf2)) 
   362         != m_surfPair2id.end(); }
   376     ContactMap::const_iterator p = m_id2contact.find(
id);
   377     return p==m_id2contact.end() ? empty : m_contacts[p->second]; }
   383 {   
if (surf1 > surf2) std::swap(surf1,surf2);
   384     SurfaceMap::const_iterator p = 
   385         m_surfPair2id.find(std::make_pair(surf1,surf2));
   386     return p==m_surfPair2id.end() ? 
ContactId() : p->second; }
   394 void removeContact(
int n) {
   395     assert(0 <= n && n < m_contacts.size());
   396     if (n+1 == m_contacts.size()) {
   397         m_contacts.pop_back(); 
   401     m_contacts[n] = m_contacts.back();  
   402     m_contacts.pop_back();              
   403     m_id2contact[m_contacts[n].getContactId()] = n;
   408 Array_<Contact,int> m_contacts;     
   409 ContactMap          m_id2contact;   
   410 SurfaceMap          m_surfPair2id;  
   423 #endif // SimTK_SIMBODY_CONTACT_TRACKER_SUBSYSTEM_H_ #define SimTK_PIMPL_DOWNCAST(Derived, Parent)
Similar to the above but for private implementation abstract classes, that is, abstract class hierarc...
Definition: SimTKcommon/include/SimTKcommon/internal/common.h:593
 
A Subsystem is expected to be part of a larger System and to have interdependencies with other subsys...
Definition: Subsystem.h:55
 
This is for arrays indexed by mobilized body number within a subsystem (typically the SimbodyMatterSu...
 
This is the top-level SimTK namespace into which all SimTK names are placed to avoid collision with o...
Definition: Assembler.h:37
 
Every Simbody header and source file should include this header before any other Simbody header...
 
SimTK_Real Real
This is the default compiled-in floating point type for SimTK, either float or double. 
Definition: SimTKcommon/include/SimTKcommon/internal/common.h:606
 
This object is intended to contain all state information for a SimTK::System, except topological info...
Definition: State.h:280
 
const Real NaN
This is the IEEE "not a number" constant for this implementation of the default-precision Real type; ...
 
The job of the MultibodySystem class is to coordinate the activities of various subsystems which can ...
Definition: MultibodySystem.h:48
 
std::ostream & operator<<(std::ostream &o, const ContactForce &f)
Definition: CompliantContactSubsystem.h:387
 
#define SimTK_SIMBODY_EXPORT
Definition: Simbody/include/simbody/internal/common.h:68
 
A MobilizedBody is Simbody's fundamental body-and-joint object used to parameterize a system's motion...
Definition: MobilizedBody.h:168