Simbody  3.5
internal Directory Reference

Files

file  BicubicSurface.h [code]
 This file defines the BicubicSurface class, and the BicubicFunction class that uses it to create a two-argument Function object.
 
file  CollisionDetectionAlgorithm.h [code]
 
file  Contact.h [code]
 
file  ContactGeometry.h [code]
 Defines the ContactGeometry class and its API-visible local subclasses for individual contact shapes.
 
file  ContactTracker.h [code]
 
file  GCVSPLUtil.h [code]
 
file  Geo.h [code]
 Defines geometric primitive shapes and algorthms.
 
file  Geo_BicubicBezierPatch.h [code]
 Provides primitive operations for a single bicubic Bezier patch using either single or double precision.
 
file  Geo_BicubicHermitePatch.h [code]
 Provides primitive operations for a single bicubic Hermite patch using either single or double precision.
 
file  Geo_Box.h [code]
 Defines primitive operations involving 3d rectangular boxes.
 
file  Geo_CubicBezierCurve.h [code]
 Provides primitive operations for a single bicubic Bezier curve using either single or double precision.
 
file  Geo_CubicHermiteCurve.h [code]
 Provides primitive operations for a single cubic Hermite curve using either single or double precision.
 
file  Geo_LineSeg.h [code]
 Collects primitive operations involving line segments.
 
file  Geo_Point.h [code]
 Defines primitive computations involving points.
 
file  Geo_Sphere.h [code]
 Defines primitive operations on spheres.
 
file  Geo_Triangle.h [code]
 Defines primitive operations on triangles.
 
file  Geodesic.h [code]
 This file defines the Geodesic class.
 
file  GeodesicIntegrator.h [code]
 Contains a stripped-down low overhead numerical integrator for use with small, fixed-sized sets of Differential-Algebraic equations such as arise when computing geodesics over smooth surfaces.
 
file  OBBTree.h [code]
 Defines an oriented bounding box tree with generalized leaves.
 
file  OrientedBoundingBox.h [code]
 
file  ParticleConSurfaceSystem.h [code]
 
file  Spline.h [code]
 
file  SplineFitter.h [code]