1 #ifndef SimTK_BICUBIC_SURFACE_H_     2 #define SimTK_BICUBIC_SURFACE_H_   252     Real calcValue(
const Vec2& XY) 
const;
   305                         const Vec2& XY) 
const;
   318     bool isSurfaceDefined(
const Vec2& XY) 
const;
   322     Vec2 getMinXY() 
const;
   325     Vec2 getMaxXY() 
const;
   347     int getNumAccesses() 
const;
   353     int getNumAccessesSamePoint() 
const;
   359     int getNumAccessesSamePatch() 
const;
   366     int getNumAccessesNearbyPatch() 
const;
   371     void resetStatistics() 
const;
   433     void getNumPatches(
int& nx, 
int& ny) 
const;
   467     const BicubicSurface::Guts& getGuts()
 const   468     {   assert(guts); 
return *guts; }
   471     BicubicSurface::Guts* guts;
   499     bool isEmpty() 
const;
   506     const Guts& getGuts()
 const {
return *guts;}
   507     Guts&       updGuts()       {
return *guts;}
   551         "The argument Vector XY must have exactly 2 elements but had %d.",
   553         return surface.calcValue(
Vec2(XY[0],XY[1]), hint); 
   578         "The argument Vector XY must have exactly 2 elements but had %d.",
   580         return surface.calcDerivative(derivComponents, 
Vec2(XY[0],XY[1]), hint); 
   605 #endif  // SimTK_BICUBIC_SURFACE_H_ This class will create a smooth surface that approximates a two-argument function F(X...
Definition: BicubicSurface.h:158
 
BicubicFunction(const BicubicSurface &surface)
Create a BicubicFunction referencing the given BicubicSurface, which is shared not copied...
Definition: BicubicSurface.h:536
 
bool isEmpty() const 
Return true if this is an empty handle meaning that it does not currently refer to any surface...
Definition: BicubicSurface.h:455
 
BicubicSurface()
Construct an uninitialized BicubicSurface handle. 
Definition: BicubicSurface.h:164
 
This is the top-level SimTK namespace into which all SimTK names are placed to avoid collision with o...
Definition: Assembler.h:37
 
Provides primitive operations for a single bicubic Bezier patch using either single or double precisi...
 
int size() const 
Definition: VectorBase.h:396
 
const BicubicSurface & getBicubicSurface() const 
Return a reference to the BicubicSurface object being used by this BicubicFunction. 
Definition: BicubicSurface.h:540
 
SimTK_Real Real
This is the default compiled-in floating point type for SimTK, either float or double. 
Definition: SimTKcommon/include/SimTKcommon/internal/common.h:593
 
virtual int getArgumentSize() const 
This implements the Function base class pure virtual; here it always returns 2 (X and Y)...
Definition: BicubicSurface.h:585
 
virtual Real calcDerivative(const Array_< int > &derivComponents, const Vector &XY) const 
Calculate a partial derivative of this function at a particular point. 
Definition: BicubicSurface.h:575
 
Includes internal headers providing declarations for the basic SimTK Core classes, including Simmatrix. 
 
#define SimTK_ERRCHK1(cond, whereChecked, fmt, a1)                                  
Definition: ExceptionMacros.h:326
 
ELEM max(const VectorBase< ELEM > &v)
Definition: VectorMath.h:251
 
Defines geometric primitive shapes and algorthms. 
 
virtual int getMaxDerivativeOrder() const 
This implements the Function base class pure virtual specifying how many derivatives can be taken of ...
Definition: BicubicSurface.h:592
 
This is a two-argument Function built using a shared BicubicSurface and managing current state to opt...
Definition: BicubicSurface.h:532
 
This abstract class represents a mathematical function that calculates a value of arbitrary type base...
Definition: Function.h:51
 
This class provides a description of a mesh made of polygonal faces (not limited to triangles)...
Definition: PolygonalMesh.h:70
 
This is the header file that every Simmath compilation unit should include first. ...
 
Provides primitive operations for a single bicubic Hermite patch using either single or double precis...
 
A primitive useful for computations involving a single bicubic Hermite patch. 
Definition: Geo.h:66
 
virtual Real calcValue(const Vector &XY) const 
Calculate the value of the function at a particular XY coordinate. 
Definition: BicubicSurface.h:549
 
A primitive useful for computations involving a single bicubic Bezier patch. 
Definition: Geo.h:68
 
#define SimTK_SIMMATH_EXPORT
Definition: SimTKmath/include/simmath/internal/common.h:64
 
This object is used to hold precalculated data about the most recently accessed patch to accelerate t...
Definition: BicubicSurface.h:482
 
Vec< 2 > Vec2
This is the most common 2D vector type: a column of 2 Real values stored consecutively in memory (pac...
Definition: SmallMatrix.h:126