Simbody  3.5
CollisionDetectionAlgorithm.h File Reference

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Classes

class  SimTK::CollisionDetectionAlgorithm
 A CollisionDetectionAlgorithm implements an algorithm for detecting overlaps between pairs of ContactGeometry objects, and creating Contact objects based on them. More...
 
class  SimTK::CollisionDetectionAlgorithm::HalfSpaceSphere
 This algorithm detects contacts between a ContactGeometry::HalfSpace and a ContactGeometry::Sphere. More...
 
class  SimTK::CollisionDetectionAlgorithm::HalfSpaceEllipsoid
 This algorithm detects contacts between a ContactGeometry::HalfSpace and a ContactGeometry::Ellipsoid. More...
 
class  SimTK::CollisionDetectionAlgorithm::SphereSphere
 This algorithm detects contacts between two ContactGeometry::Sphere objects. More...
 
class  SimTK::CollisionDetectionAlgorithm::HalfSpaceTriangleMesh
 This algorithm detects contacts between a ContactGeometry::HalfSpace and a ContactGeometry::TriangleMesh. More...
 
class  SimTK::CollisionDetectionAlgorithm::SphereTriangleMesh
 This algorithm detects contacts between a ContactGeometry::Sphere and a ContactGeometry::TriangleMesh. More...
 
class  SimTK::CollisionDetectionAlgorithm::TriangleMeshTriangleMesh
 This algorithm detects contacts between two ContactGeometry::TriangleMesh objects. More...
 
class  SimTK::CollisionDetectionAlgorithm::ConvexConvex
 This algorithm detects contacts between two ContactGeometry::Convex objects. More...
 

Namespaces

 SimTK
 This is the top-level SimTK namespace into which all SimTK names are placed to avoid collision with other symbols.