Simbody
3.5
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This is the header file that user code should include to pick up all Simbody capabilities. Note that all symbols defined here will be in the SimTK namespace, or (where a namespace can't be used) prefixed by "SimTK_". More...
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This is the header file that user code should include to pick up all Simbody capabilities. Note that all symbols defined here will be in the SimTK namespace, or (where a namespace can't be used) prefixed by "SimTK_".