This is logically an abstract class, more specialized than "Subsystem" but not yet concrete.
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| | ForceSubsystem () |
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| | SimTK_PIMPL_DOWNCAST (ForceSubsystem, Subsystem) |
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| Guts & | updRep () |
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| const Guts & | getRep () const |
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| | Subsystem () |
| | Default constructor creates and empty handle with a null Subsystem::Guts pointer. More...
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| | Subsystem (const Subsystem &) |
| | Copy constructor clones the Subsystem::Guts object if there is one and makes this the owner handle of the new clone. More...
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| Subsystem & | operator= (const Subsystem &) |
| | Copy assignment deletes the Subsystem::Guts object if there is one and then behaves like the copy constructor. More...
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| | ~Subsystem () |
| | Destructor deletes the referenced Subsystem::Guts object if this is the owner handle of that object, otherwise does nothing. More...
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| QIndex | allocateQ (State &s, const Vector &qInit) const |
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| UIndex | allocateU (State &s, const Vector &uInit) const |
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| ZIndex | allocateZ (State &s, const Vector &zInit) const |
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| DiscreteVariableIndex | allocateDiscreteVariable (State &s, Stage g, AbstractValue *v) const |
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| DiscreteVariableIndex | allocateAutoUpdateDiscreteVariable (State &s, Stage invalidates, AbstractValue *v, Stage updateDependsOn) const |
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| CacheEntryIndex | allocateCacheEntry (const State &s, Stage dependsOn, Stage computedBy, AbstractValue *v) const |
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| CacheEntryIndex | allocateCacheEntry (const State &state, Stage g, AbstractValue *v) const |
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| CacheEntryIndex | allocateLazyCacheEntry (const State &state, Stage earliest, AbstractValue *v) const |
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| QErrIndex | allocateQErr (const State &s, int nqerr) const |
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| UErrIndex | allocateUErr (const State &s, int nuerr) const |
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| UDotErrIndex | allocateUDotErr (const State &s, int nudoterr) const |
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| EventTriggerByStageIndex | allocateEventTriggersByStage (const State &s, Stage g, int ntriggers) const |
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| const Vector & | getQ (const State &s) const |
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| const Vector & | getU (const State &s) const |
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| const Vector & | getZ (const State &s) const |
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| const Vector & | getUWeights (const State &s) const |
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| const Vector & | getZWeights (const State &s) const |
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| Vector & | updQ (State &s) const |
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| Vector & | updU (State &s) const |
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| Vector & | updZ (State &s) const |
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| const Vector & | getQDot (const State &s) const |
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| const Vector & | getUDot (const State &s) const |
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| const Vector & | getZDot (const State &s) const |
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| const Vector & | getQDotDot (const State &s) const |
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| Vector & | updQDot (const State &s) const |
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| Vector & | updUDot (const State &s) const |
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| Vector & | updZDot (const State &s) const |
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| Vector & | updQDotDot (const State &s) const |
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| const Vector & | getQErr (const State &s) const |
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| const Vector & | getUErr (const State &s) const |
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| const Vector & | getQErrWeights (const State &s) const |
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| const Vector & | getUErrWeights (const State &s) const |
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| const Vector & | getUDotErr (const State &s) const |
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| const Vector & | getMultipliers (const State &s) const |
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| const Vector & | getEventTriggersByStage (const State &s, Stage g) const |
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| Vector & | updQErr (const State &s) const |
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| Vector & | updUErr (const State &s) const |
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| Vector & | updUDotErr (const State &s) const |
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| Vector & | updMultipliers (const State &s) const |
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| Vector & | updEventTriggersByStage (const State &s, Stage g) const |
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| SystemQIndex | getQStart (const State &s) const |
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| int | getNQ (const State &s) const |
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| SystemUIndex | getUStart (const State &s) const |
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| int | getNU (const State &s) const |
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| SystemZIndex | getZStart (const State &s) const |
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| int | getNZ (const State &s) const |
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| SystemQErrIndex | getQErrStart (const State &s) const |
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| int | getNQErr (const State &s) const |
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| SystemUErrIndex | getUErrStart (const State &s) const |
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| int | getNUErr (const State &s) const |
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| SystemUDotErrIndex | getUDotErrStart (const State &s) const |
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| int | getNUDotErr (const State &s) const |
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| SystemMultiplierIndex | getMultipliersStart (const State &s) const |
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| int | getNMultipliers (const State &s) const |
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| SystemEventTriggerByStageIndex | getEventTriggerStartByStage (const State &s, Stage g) const |
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| int | getNEventTriggersByStage (const State &s, Stage g) const |
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| void | setQ (State &s, const Vector &q) const |
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| void | setU (State &s, const Vector &u) const |
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| void | setZ (State &s, const Vector &z) const |
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| Stage | getStage (const State &s) const |
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| void | advanceToStage (const State &s, Stage g) const |
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| const AbstractValue & | getDiscreteVariable (const State &s, DiscreteVariableIndex index) const |
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| AbstractValue & | updDiscreteVariable (State &s, DiscreteVariableIndex index) const |
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| const AbstractValue & | getCacheEntry (const State &s, CacheEntryIndex index) const |
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| AbstractValue & | updCacheEntry (const State &s, CacheEntryIndex index) const |
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| Real | getDiscreteVarLastUpdateTime (const State &s, DiscreteVariableIndex dx) const |
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| CacheEntryIndex | getDiscreteVarUpdateIndex (const State &s, DiscreteVariableIndex dx) const |
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| const AbstractValue & | getDiscreteVarUpdateValue (const State &s, DiscreteVariableIndex dx) const |
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| AbstractValue & | updDiscreteVarUpdateValue (const State &s, DiscreteVariableIndex dx) const |
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| bool | isDiscreteVarUpdateValueRealized (const State &s, DiscreteVariableIndex dx) const |
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| void | markDiscreteVarUpdateValueRealized (const State &s, DiscreteVariableIndex dx) const |
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| bool | isCacheValueRealized (const State &s, CacheEntryIndex cx) const |
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| void | markCacheValueRealized (const State &s, CacheEntryIndex cx) const |
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| void | markCacheValueNotRealized (const State &s, CacheEntryIndex cx) const |
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| const String & | getName () const |
| | Obtain the Subsystem name if one was given on construction of the concrete Subsystem. More...
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| const String & | getVersion () const |
| | Obtain the Subsystem version string if one was given on construction. More...
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| bool | isInSystem () const |
| | Return true if this Subsystem is contained in a System. More...
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| bool | isInSameSystem (const Subsystem &otherSubsystem) const |
| | Return true if this Subsystem is contained in the same System as contains the given otherSubsystem. More...
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| const System & | getSystem () const |
| | Return a const reference to the System that contains this Subsystem. More...
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| System & | updSystem () |
| | Return a writable reference to the System that contains this Subsystem. More...
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| void | setSystem (System &system, SubsystemIndex subx) |
| | Inform this Subsystem of the System that contains it, as well as the SubsystemIndex which the System has assigned to it. More...
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| SubsystemIndex | getMySubsystemIndex () const |
| | Return the SubsystemIndex within the containing System. More...
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| bool | isEmptyHandle () const |
| | Return true if this handle has a null Subsystem::Guts pointer. More...
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| bool | isSameSubsystem (const Subsystem &otherSubsystem) const |
| | Determine if this Subsystem handle refers to the same Subsystem::Guts object as handle otherSubsystem. More...
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| bool | isOwnerHandle () const |
| | Is this Subsystem handle the owner of the Subsystem::Guts object it points to? This is true if the handle is empty or if its Guts object points back to this handle. More...
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| bool | subsystemTopologyHasBeenRealized () const |
| | Returns true if this Subsystem's realizeTopology() method has been called since the last topological change or call to invalidateSubsystemTopologyCache(). More...
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| void | invalidateSubsystemTopologyCache () const |
| | Always call this method when a topological change is made to this Subsystem to indicate that any Stage::Topology cache values may need recomputation. More...
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| MeasureIndex | adoptMeasure (AbstractMeasure &) |
| | Obtain the Subsystem name if one was given on construction of the concrete Subsystem. More...
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| AbstractMeasure | getMeasure (MeasureIndex) const |
| | Obtain the Subsystem name if one was given on construction of the concrete Subsystem. More...
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| template<class T > |
| Measure_< T > | getMeasure_ (MeasureIndex mx) const |
| | Obtain the Subsystem name if one was given on construction of the concrete Subsystem. More...
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| const Subsystem::Guts & | getSubsystemGuts () const |
| | Obtain the Subsystem name if one was given on construction of the concrete Subsystem. More...
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| Subsystem::Guts & | updSubsystemGuts () |
| | Obtain the Subsystem name if one was given on construction of the concrete Subsystem. More...
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| void | adoptSubsystemGuts (Subsystem::Guts *g) |
| | Obtain the Subsystem name if one was given on construction of the concrete Subsystem. More...
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| | Subsystem (Subsystem::Guts *g) |
| | Obtain the Subsystem name if one was given on construction of the concrete Subsystem. More...
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| bool | hasGuts () const |
| | Obtain the Subsystem name if one was given on construction of the concrete Subsystem. More...
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This is logically an abstract class, more specialized than "Subsystem" but not yet concrete.