Simbody
3.6
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Declares the user-visible part of a SimTK::State, the implementation is done in a separate internal class. More...
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Classes | |
class | SimTK::State |
This object is intended to contain all state information for a SimTK::System, except topological information which is stored in the System itself. More... | |
Namespaces | |
SimTK | |
This is the top-level SimTK namespace into which all SimTK names are placed to avoid collision with other symbols. | |
Typedefs | |
using | SimTK::CacheEntryKey = std::pair< SubsystemIndex, CacheEntryIndex > |
using | SimTK::DiscreteVarKey = std::pair< SubsystemIndex, DiscreteVariableIndex > |
Declares the user-visible part of a SimTK::State, the implementation is done in a separate internal class.