1 #ifndef SimTK_SimTKCOMMON_EVENT_HANDLER_H_ 2 #define SimTK_SimTKCOMMON_EVENT_HANDLER_H_ 73 virtual void handleEvent(
State& state,
Real accuracy,
74 bool& shouldTerminate)
const = 0;
96 virtual Real getNextEventTime(
const State& state,
97 bool includeCurrentTime)
const = 0;
111 class TriggeredEventHandlerImpl;
127 virtual Real getValue(
const State&)
const = 0;
138 Stage getRequiredStage()
const;
140 TriggeredEventHandlerImpl* impl;
149 class PeriodicEventHandlerImpl;
151 Real getNextEventTime(
const State& state,
bool includeCurrentTime)
const override;
164 Real getEventInterval()
const;
169 void setEventInterval(
Real eventInterval);
171 PeriodicEventHandlerImpl* impl;
176 #endif // SimTK_SimTKCOMMON_EVENT_HANDLER_H_ ScheduledEventHandler is a subclass of EventHandler for events that occur at a particular time that i...
Definition: EventHandler.h:84
#define SimTK_SimTKCOMMON_EXPORT
Definition: SimTKcommon/include/SimTKcommon/internal/common.h:224
This is the top-level SimTK namespace into which all SimTK names are placed to avoid collision with o...
Definition: Assembler.h:37
This class is basically a glorified enumerated type, type-safe and range checked but permitting conve...
Definition: Stage.h:66
PeriodicEventHandler is a subclass of ScheduledEventHandler which generates a series of uniformly spa...
Definition: EventHandler.h:146
SimTK_Real Real
This is the default compiled-in floating point type for SimTK, either float or double.
Definition: SimTKcommon/include/SimTKcommon/internal/common.h:606
This object is intended to contain all state information for a SimTK::System, except topological info...
Definition: State.h:280
Declares the user-visible part of a SimTK::State, the implementation is done in a separate internal c...
TriggeredEventHandler is a subclass of EventHandler for events that occur when some condition is sati...
Definition: EventHandler.h:109
This class is used to communicate between the System and an Integrator regarding the properties of a ...
Definition: Event.h:209
This is the header which should be included in user programs that would like to make use of all the S...
Includes internal headers providing declarations for the basic SimTK Core classes.
An EventHandler is an object that defines an event that can occur within a system.
Definition: EventHandler.h:51