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    Simbody
    3.8
    
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This defines the Motion class, which is used to specify how the mobilities associated with a particular mobilizer are to be treated. More...
Go to the source code of this file.
Classes | |
| class | SimTK::Motion | 
| A Motion object belongs to a particular MobilizedBody and prescribes how the associated motion is to be calculated.  More... | |
| class | SimTK::Motion::Sinusoid | 
| Prescribe position, velocity, or acceleration motion as a sinusoidal function of time, m(t) = a * sin( w*t + p ).  More... | |
| class | SimTK::Motion::Steady | 
| This non-holonomic Motion object imposes a constant rate on all mobilities.  More... | |
| class | SimTK::Motion::Custom | 
| This class can be used to define new motions.  More... | |
| class | SimTK::Motion::Custom::Implementation | 
| This is the abstract base class for Custom Motion implementations.  More... | |
Namespaces | |
| SimTK | |
| This is the top-level SimTK namespace into which all SimTK names are placed to avoid collision with other symbols.  | |
This defines the Motion class, which is used to specify how the mobilities associated with a particular mobilizer are to be treated.