Simbody
3.6
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Results for advanced users of project() methods. More...
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enum | Status { Invalid = -1, Succeeded = 0, FailedToAchieveAccuracy = 1, FailedToConverge = 2 } |
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ProjectResults () | |
ProjectResults & | clear () |
Restore this object to its default-constructed state, with the return status set to Invalid. More... | |
bool | isValid () const |
Status | getExitStatus () const |
bool | getAnyChangeMade () const |
int | getNumIterations () const |
Real | getNormOnEntrance () const |
Real | getNormOnExit () const |
int | getWorstErrorOnEntrance () const |
bool | getProjectionLimitExceeded () const |
ProjectResults & | setExitStatus (Status status) |
ProjectResults & | setAnyChangeMade (bool changeMade) |
ProjectResults & | setProjectionLimitExceeded (bool limitExceeded) |
ProjectResults & | setNumIterations (int numIterations) |
ProjectResults & | setNormOnEntrance (Real norm, int worstError) |
ProjectResults & | setNormOnExit (Real norm) |
Results for advanced users of project() methods.
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Restore this object to its default-constructed state, with the return status set to Invalid.
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