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    Simbody
    3.6
    
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Declares the user-visible part of a SimTK::State, the implementation is done in a separate internal class. More...
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Classes | |
| class | SimTK::State | 
| This object is intended to contain all state information for a SimTK::System, except topological information which is stored in the System itself.  More... | |
Namespaces | |
| SimTK | |
| This is the top-level SimTK namespace into which all SimTK names are placed to avoid collision with other symbols.  | |
Typedefs | |
| using | SimTK::CacheEntryKey = std::pair< SubsystemIndex, CacheEntryIndex > | 
| using | SimTK::DiscreteVarKey = std::pair< SubsystemIndex, DiscreteVariableIndex > | 
Declares the user-visible part of a SimTK::State, the implementation is done in a separate internal class.