Simbody
3.5
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Go to the source code of this file.
Classes | |
class | SimTK::Xml |
This class provides a minimalist capability for reading and writing XML documents, as files or strings. More... | |
class | SimTK::Xml::Attribute |
Elements can have attributes, which are name="value" pairs that appear within the element start tag in an XML document; this class represents the in-memory representation of one of those attributes and can be used to examine or modify the name or value. More... | |
class | SimTK::Xml::attribute_iterator |
This is a bidirectional iterator suitable for moving forward or backward within a list of Attributes within an Element, for writable access. More... | |
class | SimTK::Xml::Node |
Abstract handle for holding any kind of node in an XML tree. More... | |
class | SimTK::Xml::node_iterator |
This is a bidirectional iterator suitable for moving forward or backward within a list of Nodes, for writable access. More... | |
class | SimTK::Xml::element_iterator |
This is a bidirectional iterator suitable for moving forward or backward within a list of Element nodes, for writable access. More... | |
class | SimTK::Xml::Element |
An element has (1) a tagword, (2) a map of (name,value) pairs called attributes, and (3) a list of child nodes. More... | |
class | SimTK::Xml::Text |
This is the "leaf" content of an element. More... | |
class | SimTK::Xml::Comment |
A comment contains only uninterpreted text. More... | |
class | SimTK::Xml::Unknown |
This is something we don't understand but can carry around. More... | |
Namespaces | |
SimTK | |
This is the top-level SimTK namespace into which all SimTK names are placed to avoid collision with other symbols. | |