Simbody  3.5
Simbody/include/simbody/internal/common.h File Reference

Every Simbody header and source file should include this header before any other Simbody header. More...

Go to the source code of this file.

Classes

class  SimTK::Exception::APIMethodFailed
 
class  SimTK::Exception::RepLevelException
 
class  SimTK::Exception::MobilizerCantExactlyRepresentRequestedQuantity
 
class  SimTK::Exception::NewtonRaphsonFailure
 
class  SimTK::Exception::LoopConstraintConstructionFailure
 

Namespaces

 SimTK
 This is the top-level SimTK namespace into which all SimTK names are placed to avoid collision with other symbols.
 
 SimTK::Exception
 This sub-namespace of SimTK is used for the exception types that are thrown by our error handing code.
 

Macros

#define SimTK_SIMBODY_EXPORT
 

Typedefs

typedef MobilizedBodyIndex SimTK::MobodIndex
 This is the approved abbeviation for MobilizedBodyIndex. Feel free to use it if you get tired of typing or seeing the full name. More...
 

Functions

void SimTK_version_simbody (int *major, int *minor, int *build)
 
void SimTK_about_simbody (const char *key, int maxlen, char *value)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (MobilizedBodyIndex)
 
static const MobilizedBodyIndex SimTK::GroundIndex (0)
 This is the MobilizedBodyIndex corresponding to the unique Ground body; its index is always zero. More...
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (ConstraintIndex)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (UnilateralContactIndex)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (UnilateralSpeedConstraintIndex)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (BoundedSpeedConstraintIndex)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (ConstraintLimitedFrictionIndex)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (StateLimitedFrictionIndex)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (ParticleIndex)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (AncestorConstrainedBodyPoolIndex)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (USquaredIndex)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (QuaternionPoolIndex)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (MobodQPoolIndex)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (PresQPoolIndex)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (PresUPoolIndex)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (PresUDotPoolIndex)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (PresForcePoolIndex)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (MobilizerQIndex)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (MobilizerUIndex)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (ConstrainedBodyIndex)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (ConstrainedMobilizerIndex)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (ConstrainedQIndex)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (ConstrainedUIndex)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (ParticipatingQIndex)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (ParticipatingUIndex)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (SubtreeBodyIndex)
 
static const SubtreeBodyIndex SimTK::SubtreeAncestorIndex (0)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (SubtreeQIndex)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (SubtreeUIndex)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (ForceIndex)
 
 SimTK::SimTK_DEFINE_UNIQUE_INDEX_TYPE (ContactSetIndex)
 

Detailed Description

Every Simbody header and source file should include this header before any other Simbody header.

Macro Definition Documentation

#define SimTK_SIMBODY_EXPORT

Function Documentation

void SimTK_version_simbody ( int *  major,
int *  minor,
int *  build 
)
void SimTK_about_simbody ( const char *  key,
int  maxlen,
char *  value 
)