1 #ifndef SimTK_SIMBODY_FORCE_MOBILITY_CONSTANT_FORCE_H_     2 #define SimTK_SIMBODY_FORCE_MOBILITY_CONSTANT_FORCE_H_    87     Real getDefaultForce() 
const;
    98     void setForce(
State& state, 
Real force) 
const;
   125                                              MobilityConstantForceImpl, 
Force);
   131 #endif // SimTK_SIMBODY_FORCE_MOBILITY_CONSTANT_FORCE_H_ This is the base class from which all Force element handle classes derive. 
Definition: Force.h:50
 
MobilityConstantForce(GeneralForceSubsystem &forces, const MobilizedBody &mobod, Real defaultForce)
Alternate constructor signature for when the mobilizer has only a single generalized speed...
Definition: Force_MobilityConstantForce.h:61
 
This is the top-level SimTK namespace into which all SimTK names are placed to avoid collision with o...
Definition: Assembler.h:37
 
SimTK_Real Real
This is the default compiled-in floating point type for SimTK, either float or double. 
Definition: SimTKcommon/include/SimTKcommon/internal/common.h:593
 
This object is intended to contain all state information for a SimTK::System, except topological info...
Definition: State.h:276
 
A constant generalized force f (a scalar) applied to a mobility. 
Definition: Force_MobilityConstantForce.h:45
 
Includes internal headers providing declarations for the basic SimTK Core classes, including Simmatrix. 
 
MobilityConstantForce()
Default constructor creates an empty handle. 
Definition: Force_MobilityConstantForce.h:70
 
#define SimTK_INSERT_DERIVED_HANDLE_DECLARATIONS(DERIVED, DERIVED_IMPL, PARENT)
Definition: PrivateImplementation.h:343
 
MobilityConstantForce(GeneralForceSubsystem &forces, const MobilizedBody &mobod, int whichU, Real defaultForce)
Deprecated: Alternate signature for backwards compatibilty – for safety you should prefer using the ...
Definition: Force_MobilityConstantForce.h:113
 
This is a concrete subsystem which can apply arbitrary forces to a MultibodySystem. 
Definition: GeneralForceSubsystem.h:47
 
#define SimTK_SIMBODY_EXPORT
Definition: Simbody/include/simbody/internal/common.h:72
 
A MobilizedBody is Simbody's fundamental body-and-joint object used to parameterize a system's motion...
Definition: MobilizedBody.h:167
 
The Mobilizer associated with each MobilizedBody, once modeled, has a specific number of generalized ...