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Simbody
3.6
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These functions are overloaded to act on SimTK scalar types and C++ built-in types, including integral types when appropriate. More...
Modules | |
| Elliptic integrals | |
| Elliptic integrals arise occasionally in contexts relevant to us, particularly in geometric calculations involving ellipses or ellipsoids. | |
| Smoothed step functions | |
| Functions stepUp(), stepDown() and stepAny() provide smooth, S-shaped step functions that are useful for "softening" abrupt transitions between two values. | |
| clamp(), clampInPlace() | |
| Limit a numerical value so that it does not go outside a given range. | |
| cube() | |
| y=cube(x) returns the cube of the argument for any numeric type, integral or floating point. | |
| isFinite() | |
| isFinite(x) provides a reliable way to determine if x is a "normal" floating point number, meaning not a NaN or +/- Infinity. | |
| isInf() | |
| isInf(x) provides a reliable way to determine if x is one of the two infinities (either negative or positive). | |
| isNaN() | |
| isNaN(x) provides a reliable way to determine if x is one of the "not a
number" floating point forms. | |
| isNumericallyEqual() | |
| isNumericallyEqual(x,y) compares two scalar types using a tolerance (default or explicitly specified) and returns true if they are close enough. | |
| sign() | |
| s=sign(n) returns int -1,0,1 according to n<0, n==0, n>0 for any integer or real numeric type, unsigned 0 or 1 for any unsigned argument. | |
| square() | |
| y=square(x) returns the square of the argument for any numeric type. | |
These functions are overloaded to act on SimTK scalar types and C++ built-in types, including integral types when appropriate.