addFace(const Array_< int > &vertices) | SimTK::PolygonalMesh | |
addFaceTextureCoordinates(const Array_< int > &textureIndices) | SimTK::PolygonalMesh | |
addFaceWithNormals(const Array_< int > &vertices, const Array_< int > &normalIndices) | SimTK::PolygonalMesh | |
addNormal(const UnitVec3 &normal) | SimTK::PolygonalMesh | |
addTextureCoordinate(const Vec2 &textureCoord) | SimTK::PolygonalMesh | |
addVertex(const Vec3 &position) | SimTK::PolygonalMesh | |
clear() | SimTK::PolygonalMesh | |
clearHandle() | SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > | |
copyAssign(const PolygonalMesh &source) | SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > | |
createBrickMesh(const Vec3 &halfDims, int resolution=1) | SimTK::PolygonalMesh | static |
createCylinderMesh(const UnitVec3 &axis, Real radius, Real halfLength, int resolution=1) | SimTK::PolygonalMesh | static |
createSphereMesh(Real radius, int resolution=1) | SimTK::PolygonalMesh | static |
disown(PolygonalMesh &newOwner) | SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > | |
getFaceVertex(int face, int vertex) const | SimTK::PolygonalMesh | |
getImpl() const | SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > | inline |
getImplHandleCount() const | SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > | |
getNumFaces() const | SimTK::PolygonalMesh | |
getNumVertices() const | SimTK::PolygonalMesh | |
getNumVerticesForFace(int face) const | SimTK::PolygonalMesh | |
getVertexNormal(int faceIndex, int vertexIndex) const | SimTK::PolygonalMesh | |
getVertexNormal(int vertex) const | SimTK::PolygonalMesh | |
getVertexPosition(int vertex) const | SimTK::PolygonalMesh | |
getVertexTextureCoordinate(int faceIndex, int vertexIndex) const | SimTK::PolygonalMesh | |
HandleBase typedef | SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > | |
hasNormals() const | SimTK::PolygonalMesh | |
hasNormalsAtFaces() const | SimTK::PolygonalMesh | |
hasNormalsAtVertices() const | SimTK::PolygonalMesh | |
hasSameImplementation(const PolygonalMesh &other) const | SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > | protected |
hasTextureCoordinates() const | SimTK::PolygonalMesh | |
hasTextureCoordinatesAtFaces() const | SimTK::PolygonalMesh | |
hasTextureCoordinatesAtVertices() const | SimTK::PolygonalMesh | |
isEmptyHandle() const | SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > | inline |
isOwnerHandle() const | SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > | |
isSameHandle(const PolygonalMesh &other) const | SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > | |
loadFile(const String &pathname) | SimTK::PolygonalMesh | |
loadObjFile(const String &pathname) | SimTK::PolygonalMesh | |
loadObjFile(std::istream &file) | SimTK::PolygonalMesh | |
loadStlFile(const String &pathname) | SimTK::PolygonalMesh | |
loadVtpFile(const String &pathname) | SimTK::PolygonalMesh | |
operator=(const PIMPLHandle &source) | SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > | protected |
ParentHandle typedef | SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > | |
PIMPLHandle() | SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > | inlineprotected |
PIMPLHandle(PolygonalMeshImpl *p) | SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > | explicitprotected |
PIMPLHandle(const PIMPLHandle &source) | SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > | protected |
PolygonalMesh() | SimTK::PolygonalMesh | inline |
referenceAssign(const PolygonalMesh &source) | SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > | |
scaleMesh(Real scale) | SimTK::PolygonalMesh | |
setImpl(PolygonalMeshImpl *p) | SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > | protected |
transformMesh(const Transform &X_AM) | SimTK::PolygonalMesh | |
updImpl() | SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > | inline |
~PIMPLHandle() | SimTK::PIMPLHandle< PolygonalMesh, PolygonalMeshImpl, true > | protected |