Simbody  3.8
SimTK::ExponentialSpringForce Member List

This is the complete list of members for SimTK::ExponentialSpringForce, including all inherited members.

calcForceContribution(const State &state, Vector_< SpatialVec > &bodyForces, Vector_< Vec3 > &particleForces, Vector &mobilityForces) constSimTK::Force
calcPotentialEnergyContribution(const State &state) constSimTK::Force
clearHandle()SimTK::PIMPLHandle< Force, ForceImpl, true >
copyAssign(const Force &source)SimTK::PIMPLHandle< Force, ForceImpl, true >
disable(State &) constSimTK::Force
disown(Force &newOwner)SimTK::PIMPLHandle< Force, ForceImpl, true >
enable(State &) constSimTK::Force
ExponentialSpringForce(GeneralForceSubsystem &forces, const Transform &X_GP, const MobilizedBody &body_B, const Vec3 &station_B, ExponentialSpringParameters params=ExponentialSpringParameters())SimTK::ExponentialSpringForce
Force()SimTK::Forceinline
Force(ForceImpl *r)SimTK::Forceinlineexplicitprotected
getAnchorPointPosition(const State &state, bool inGround=true) constSimTK::ExponentialSpringForce
getAnchorPointStateIndex() constSimTK::ExponentialSpringForce
getBody() constSimTK::ExponentialSpringForce
getContactPlaneTransform() constSimTK::ExponentialSpringForce
getForce(const State &state, bool inGround=true) constSimTK::ExponentialSpringForce
getForceIndex() constSimTK::Force
getForceSubsystem() constSimTK::Force
getFrictionForce(const State &state, bool inGround=true) constSimTK::ExponentialSpringForce
getFrictionForceDampingPart(const State &state, bool inGround=true) constSimTK::ExponentialSpringForce
getFrictionForceElasticPart(const State &state, bool inGround=true) constSimTK::ExponentialSpringForce
getFrictionForceLimit(const State &state) constSimTK::ExponentialSpringForce
getImpl() constSimTK::PIMPLHandle< Force, ForceImpl, true >inline
getImplHandleCount() constSimTK::PIMPLHandle< Force, ForceImpl, true >
getMu(const State &state) constSimTK::ExponentialSpringForce
getMuKinetic(const State &state) constSimTK::ExponentialSpringForce
getMuKineticStateIndex() constSimTK::ExponentialSpringForce
getMuStatic(const State &state) constSimTK::ExponentialSpringForce
getMuStaticStateIndex() constSimTK::ExponentialSpringForce
getNormalForce(const State &state, bool inGround=true) constSimTK::ExponentialSpringForce
getNormalForceDampingPart(const State &state, bool inGround=true) constSimTK::ExponentialSpringForce
getNormalForceElasticPart(const State &state, bool inGround=true) constSimTK::ExponentialSpringForce
getParameters() constSimTK::ExponentialSpringForce
getSliding(const State &state) constSimTK::ExponentialSpringForce
getSlidingStateIndex() constSimTK::ExponentialSpringForce
getStation() constSimTK::ExponentialSpringForce
getStationPosition(const State &state, bool inGround=true) constSimTK::ExponentialSpringForce
getStationVelocity(const State &state, bool inGround=true) constSimTK::ExponentialSpringForce
HandleBase typedefSimTK::PIMPLHandle< Force, ForceImpl, true >
hasSameImplementation(const Force &other) constSimTK::PIMPLHandle< Force, ForceImpl, true >protected
isDisabled(const State &) constSimTK::Force
isDisabledByDefault() constSimTK::Force
isEmptyHandle() constSimTK::PIMPLHandle< Force, ForceImpl, true >inline
isOwnerHandle() constSimTK::PIMPLHandle< Force, ForceImpl, true >
isSameHandle(const Force &other) constSimTK::PIMPLHandle< Force, ForceImpl, true >
operator ForceIndex() constSimTK::Forceinline
operator=(const PIMPLHandle &source)SimTK::PIMPLHandle< Force, ForceImpl, true >protected
ParentHandle typedefSimTK::PIMPLHandle< Force, ForceImpl, true >
PIMPLHandle()SimTK::PIMPLHandle< Force, ForceImpl, true >inlineprotected
PIMPLHandle(ForceImpl *p)SimTK::PIMPLHandle< Force, ForceImpl, true >explicitprotected
PIMPLHandle(const PIMPLHandle &source)SimTK::PIMPLHandle< Force, ForceImpl, true >protected
referenceAssign(const Force &source)SimTK::PIMPLHandle< Force, ForceImpl, true >
resetAnchorPoint(State &state) constSimTK::ExponentialSpringForce
setDisabledByDefault(bool shouldBeDisabled)SimTK::Force
setImpl(ForceImpl *p)SimTK::PIMPLHandle< Force, ForceImpl, true >protected
setMuKinetic(State &state, Real muk)SimTK::ExponentialSpringForce
setMuStatic(State &state, Real mus)SimTK::ExponentialSpringForce
setParameters(const ExponentialSpringParameters &params)SimTK::ExponentialSpringForce
updImpl()SimTK::PIMPLHandle< Force, ForceImpl, true >inline
~PIMPLHandle()SimTK::PIMPLHandle< Force, ForceImpl, true >protected