1 #ifndef SimTK_SIMBODY_MOBILIZED_BODY_FUNCTIONBASED_H_ 
    2 #define SimTK_SIMBODY_MOBILIZED_BODY_FUNCTIONBASED_H_ 
   73                   int nmobilities, 
const std::vector<const Function*>& functions,
 
   74                   const std::vector<std::vector<int> >& coordIndices,
 
   81                                 coordCopy, direction);
 
  108                   int nmobilities, 
const std::vector<const Function*>& functions,
 
  109                   const std::vector<std::vector<int> >& coordIndices,
 
  116                                 coordCopy, direction);
 
  141                   int nmobilities, 
const std::vector<const Function*>& functions,
 
  142                   const std::vector<std::vector<int> >& coordIndices, 
const std::vector<Vec3>& axes,
 
  179                   int nmobilities, 
const std::vector<const Function*>& functions,
 
  180                   const std::vector<std::vector<int> >& coordIndices, 
const std::vector<Vec3>& axes,
 
This defines the MobilizedBody class, which associates a new body (the "child", "outboard",...
 
Declares the MobilizedBody::Custom and MobilizedBody::Custom::Implementation subclasses.
 
#define SimTK_SIMBODY_EXPORT
Definition: Simbody/include/simbody/internal/common.h:68
 
This Array_ helper class is the base class for ArrayView_ which is the base class for Array_; here we...
Definition: Array.h:324
 
The Array_<T> container class is a plug-compatible replacement for the C++ standard template library ...
Definition: Array.h:1520
 
The Body class represents a reference frame that can be used to describe mass properties and geometry...
Definition: Body.h:55
 
The handle class MobilizedBody::Custom (dataless) and its companion class MobilizedBody::Custom::Impl...
Definition: MobilizedBody_Custom.h:72
 
This is a subclass of MobilizedBody::Custom which uses a set of Function objects to define the behavi...
Definition: MobilizedBody_FunctionBased.h:47
 
FunctionBased(MobilizedBody &parent, const Transform &X_PF, const Body &bodyInfo, const Transform &X_BM, int nmobilities, const std::vector< const Function * > &functions, const std::vector< std::vector< int > > &coordIndices, const std::vector< Vec3 > &axes, Direction direction=Forward)
For compatibility with std::vector.
Definition: MobilizedBody_FunctionBased.h:177
 
FunctionBased(MobilizedBody &parent, const Body &bodyInfo, int nmobilities, const Array_< const Function * > &functions, const Array_< Array_< int > > &coordIndices, Direction direction=Forward)
Create a FunctionBased MobilizedBody.
 
FunctionBased()
Default constructor provides an empty handle that can be assigned to reference any MobilizedBody::Fun...
Definition: MobilizedBody_FunctionBased.h:51
 
FunctionBased(MobilizedBody &parent, const Body &bodyInfo, int nmobilities, const Array_< const Function * > &functions, const Array_< Array_< int > > &coordIndices, const Array_< Vec3 > &axes, Direction direction=Forward)
Create a FunctionBased MobilizedBody.
 
FunctionBased(MobilizedBody &parent, const Body &bodyInfo, int nmobilities, const std::vector< const Function * > &functions, const std::vector< std::vector< int > > &coordIndices, const std::vector< Vec3 > &axes, Direction direction=Forward)
For compatibility with std::vector.
Definition: MobilizedBody_FunctionBased.h:140
 
FunctionBased(MobilizedBody &parent, const Transform &X_PF, const Body &bodyInfo, const Transform &X_BM, int nmobilities, const std::vector< const Function * > &functions, const std::vector< std::vector< int > > &coordIndices, Direction direction=Forward)
For compatibility with std::vector.
Definition: MobilizedBody_FunctionBased.h:106
 
FunctionBased(MobilizedBody &parent, const Transform &X_PF, const Body &bodyInfo, const Transform &X_BM, int nmobilities, const Array_< const Function * > &functions, const Array_< Array_< int > > &coordIndices, const Array_< Vec3 > &axes, Direction direction=Forward)
Create a FunctionBased MobilizedBody.
 
FunctionBased(MobilizedBody &parent, const Transform &X_PF, const Body &bodyInfo, const Transform &X_BM, int nmobilities, const Array_< const Function * > &functions, const Array_< Array_< int > > &coordIndices, Direction direction=Forward)
Create a FunctionBased MobilizedBody.
 
FunctionBased(MobilizedBody &parent, const Body &bodyInfo, int nmobilities, const std::vector< const Function * > &functions, const std::vector< std::vector< int > > &coordIndices, Direction direction=Forward)
For compatibility with std::vector.
Definition: MobilizedBody_FunctionBased.h:72
 
A MobilizedBody is Simbody's fundamental body-and-joint object used to parameterize a system's motion...
Definition: MobilizedBody.h:169
 
Direction
Constructors can take an argument of this type to indicate that the mobilizer is being defined in the...
Definition: MobilizedBody.h:181
 
This is the top-level SimTK namespace into which all SimTK names are placed to avoid collision with o...
Definition: Assembler.h:37