calcInertia() const | SimTK::SpatialInertia_< P > | inline |
calcMassMoment() const | SimTK::SpatialInertia_< P > | inline |
getMass() const | SimTK::SpatialInertia_< P > | inline |
getMassCenter() const | SimTK::SpatialInertia_< P > | inline |
getUnitInertia() const | SimTK::SpatialInertia_< P > | inline |
operator*(const SpatialVecP &v) const | SimTK::SpatialInertia_< P > | inline |
operator*=(const RealP &s) | SimTK::SpatialInertia_< P > | inline |
operator+(const SpatialInertia_< P > &l, const SpatialInertia_< P > &r) | SimTK::SpatialInertia_< P > | related |
operator+=(const SpatialInertia_ &src) | SimTK::SpatialInertia_< P > | inline |
operator-(const SpatialInertia_< P > &l, const SpatialInertia_< P > &r) | SimTK::SpatialInertia_< P > | related |
operator-=(const SpatialInertia_ &src) | SimTK::SpatialInertia_< P > | inline |
operator/=(const RealP &s) | SimTK::SpatialInertia_< P > | inline |
reexpress(const Rotation_< P > &R_FB) const | SimTK::SpatialInertia_< P > | inline |
reexpress(const InverseRotation_< P > &R_FB) const | SimTK::SpatialInertia_< P > | inline |
reexpressInPlace(const Rotation_< P > &R_FB) | SimTK::SpatialInertia_< P > | inline |
reexpressInPlace(const InverseRotation_< P > &R_FB) | SimTK::SpatialInertia_< P > | inline |
setMass(RealP mass) | SimTK::SpatialInertia_< P > | inline |
setMassCenter(const Vec3P &com) | SimTK::SpatialInertia_< P > | inline |
setUnitInertia(const UnitInertiaP &gyration) | SimTK::SpatialInertia_< P > | inline |
shift(const Vec3P &S) const | SimTK::SpatialInertia_< P > | inline |
shiftInPlace(const Vec3P &S) | SimTK::SpatialInertia_< P > | inline |
SpatialInertia_() | SimTK::SpatialInertia_< P > | inline |
SpatialInertia_(RealP mass, const Vec3P &com, const UnitInertiaP &gyration) | SimTK::SpatialInertia_< P > | inline |
toSpatialMat() const | SimTK::SpatialInertia_< P > | inline |
transform(const Transform_< P > &X_FB) const | SimTK::SpatialInertia_< P > | inline |
transform(const InverseTransform_< P > &X_FB) const | SimTK::SpatialInertia_< P > | inline |
transformInPlace(const Transform_< P > &X_FB) | SimTK::SpatialInertia_< P > | inline |
transformInPlace(const InverseTransform_< P > &X_FB) | SimTK::SpatialInertia_< P > | inline |