1 #ifndef SimTK_SIMBODY_CONSTRAINT_SPHERE_ON_PLANE_CONTACT_H_     2 #define SimTK_SIMBODY_CONSTRAINT_SPHERE_ON_PLANE_CONTACT_H_   132                         const Vec3&         defaultSphereCenter,
   133                         Real                defaultSphereRadius,
   134                         bool                enforceRolling);
   153 bool isEnforcingRolling() 
const;
   160 setDefaultPlaneFrame(
const Transform& defaultPlaneFrame);
   165 setDefaultSphereCenter(
const Vec3& defaultSphereCenter);
   170 setDefaultSphereRadius(
Real defaultSphereRadius);
   175 const Transform& getDefaultPlaneFrame() 
const;
   178 const Vec3& getDefaultSphereCenter() 
const;
   181 Real getDefaultSphereRadius() 
const;
   200 Real getPlaneDisplayHalfWidth() 
const;
   233 setSphereCenter(
State& state, 
const Vec3& sphereCenter) 
const;
   239 setSphereRadius(
State& state, 
Real sphereRadius) 
const;
   250 const Vec3& getSphereCenter(
const State& state) 
const;
   253 Real getSphereRadius(
const State& state) 
const;
   266 Real getPositionError(
const State& state) 
const;
   277 Vec3 getVelocityErrors(
const State& state) 
const;
   284 Vec3 getAccelerationErrors(
const State& state) 
const;
   296 Vec3 getMultipliers(
const State& state) 
const;
   306 Vec3 findForceOnSphereInG(
const State& state) 
const;
   315 Vec3 findContactPointInG(
const State& state) 
const;
   324 Real findSeparation(
const State& state) 
const; 
   335 #endif // SimTK_SIMBODY_CONSTRAINT_SPHERE_ON_PLANE_CONTACT_H_ This is the top-level SimTK namespace into which all SimTK names are placed to avoid collision with o...
Definition: Assembler.h:37
 
SimTK_Real Real
This is the default compiled-in floating point type for SimTK, either float or double. 
Definition: SimTKcommon/include/SimTKcommon/internal/common.h:606
 
This object is intended to contain all state information for a SimTK::System, except topological info...
Definition: State.h:280
 
#define SimTK_INSERT_DERIVED_HANDLE_DECLARATIONS(DERIVED, DERIVED_IMPL, PARENT)
Definition: PrivateImplementation.h:343
 
This defines the base Constraint class and related classes, which are used to specify limitations on ...
 
#define SimTK_SIMBODY_EXPORT
Definition: Simbody/include/simbody/internal/common.h:68
 
A MobilizedBody is Simbody's fundamental body-and-joint object used to parameterize a system's motion...
Definition: MobilizedBody.h:168
 
This is the base class for all Constraint classes, which is just a handle for the underlying hidden i...
Definition: Constraint.h:66