1 #ifndef SimTK_SIMBODY_CABLE_PATH_H_     2 #define SimTK_SIMBODY_CABLE_PATH_H_    40 class CableTrackerSubsystem;
   100           const Vec3&               defaultOriginPoint,
   102           const Vec3&               defaultTerminationPoint);
   141 void solveForInitialCablePath(
State& state) 
const;
   146 int getNumObstacles() 
const;
   154 Real getCableLength(
const State& state) 
const;
   161 Real getCableLengthDot(
const State& state) 
const;
   168 void applyBodyForces(
const State& state, 
Real tension, 
   182 Real getIntegratedCableLengthDot(
const State& state) 
const;
   188 void setIntegratedCableLengthDot(
State& state, 
Real value) 
const;
   195 const Impl& 
getImpl()
 const {assert(impl); 
return *impl;}
   233 const Transform& getDefaultTransform() 
const;
   254 bool isDisabledByDefault() 
const;
   279 const Impl& 
getImpl()
 const {assert(impl); 
return *impl;}
   300          const Vec3& defaultStation);
   354 Surface& setContactPointHints(
const Vec3& startHint, 
   355                               const Vec3& endHint);
   371 #endif // SimTK_SIMBODY_CABLE_PATH_H_ SimTK_DEFINE_UNIQUE_INDEX_TYPE(AssemblyConditionIndex)
 
This is the vector class intended to appear in user code for large, variable size column vectors...
Definition: BigMatrix.h:171
 
Surface & setDecorativeGeometry(const DecorativeGeometry &viz)
Provide visualization geometry to be used to display this obstacle. 
Definition: CablePath.h:335
 
This is a unique integer type for identifying obstacles comprising a particular cable path...
 
CableObstacle & setDecorativeGeometry(const DecorativeGeometry &viz)
Replace the decorative geometry used for automatically-generated visualization of this obstacle when ...
 
This is the top-level SimTK namespace into which all SimTK names are placed to avoid collision with o...
Definition: Assembler.h:37
 
Impl & updImpl()
Definition: CablePath.h:280
 
const Impl & getImpl() const
Definition: CablePath.h:279
 
~CablePath()
Delete the cable path if this handle was the last reference to it. 
Definition: CablePath.h:118
 
Every Simbody header and source file should include this header before any other Simbody header...
 
This is a point through which the cable must pass. 
Definition: CablePath.h:294
 
SimTK_Real Real
This is the default compiled-in floating point type for SimTK, either float or double. 
Definition: SimTKcommon/include/SimTKcommon/internal/common.h:606
 
This object is intended to contain all state information for a SimTK::System, except topological info...
Definition: State.h:280
 
Impl & updImpl()
Definition: CablePath.h:196
 
bool isEmpty() const
See if this handle is empty. 
Definition: CablePath.h:275
 
This subsystem tracks the paths of massless, frictionless cables that take the shortest route between...
Definition: CableTrackerSubsystem.h:68
 
CablePath()
Default constructor creates an empty cable path not associated with any subsystem; don't use this...
Definition: CablePath.h:193
 
const Impl & getImpl() const
Definition: CablePath.h:195
 
~CableObstacle()
Destructor clears the handle, deleting the referenced object if this was the last reference...
Definition: CablePath.h:228
 
This is the client-side interface to an implementation-independent representation of "Decorations" su...
Definition: DecorativeGeometry.h:86
 
#define SimTK_SIMBODY_EXPORT
Definition: Simbody/include/simbody/internal/common.h:68
 
A MobilizedBody is Simbody's fundamental body-and-joint object used to parameterize a system's motion...
Definition: MobilizedBody.h:168
 
ViaPoint()
Default constructor creates an empty handle. 
Definition: CablePath.h:297
 
An obstacle is any significant object along the cable path – one of the end points, a via point, or a surface. 
Definition: CablePath.h:210
 
This class represents the path of a frictionless cable from an origin point fixed to a body...
Definition: CablePath.h:92
 
Surface()
Default constructor creates an empty handle. 
Definition: CablePath.h:323
 
This obstacle is a solid object represented by a ContactGeometry surface. 
Definition: CablePath.h:320
 
CableObstacle()
Create an empty obstacle handle that can refer to any type of obstacle. 
Definition: CablePath.h:216