| addTerminalBody(MobilizedBodyIndex) | SimTK::SimbodyMatterSubtree |  | 
  | calcAccelerationsFromSubtreeUDot(const State &, const Vector &subUDot, SimbodyMatterSubtreeResults &) const  | SimTK::SimbodyMatterSubtree |  | 
  | calcAccelerationsFromZeroUDot(const State &, SimbodyMatterSubtreeResults &) const  | SimTK::SimbodyMatterSubtree |  | 
  | calcPositionsFromSubtreeQ(const State &, const Vector &subQ, SimbodyMatterSubtreeResults &) const  | SimTK::SimbodyMatterSubtree |  | 
  | calcVelocitiesFromSubtreeU(const State &, const Vector &subU, SimbodyMatterSubtreeResults &) const  | SimTK::SimbodyMatterSubtree |  | 
  | calcVelocitiesFromZeroU(const State &, SimbodyMatterSubtreeResults &) const  | SimTK::SimbodyMatterSubtree |  | 
  | clear() | SimTK::SimbodyMatterSubtree |  | 
  | copyAccelerationsFromState(const State &, SimbodyMatterSubtreeResults &) const  | SimTK::SimbodyMatterSubtree |  | 
  | copyPositionsFromState(const State &, SimbodyMatterSubtreeResults &) const  | SimTK::SimbodyMatterSubtree |  | 
  | copyVelocitiesFromState(const State &, SimbodyMatterSubtreeResults &) const  | SimTK::SimbodyMatterSubtree |  | 
  | getAllBodies() const  | SimTK::SimbodyMatterSubtree |  | 
  | getAncestorMobilizedBodyIndex() const  | SimTK::SimbodyMatterSubtree |  | 
  | getChildSubtreeBodyIndices(SubtreeBodyIndex) const  | SimTK::SimbodyMatterSubtree |  | 
  | getNumSubtreeBodies() const  | SimTK::SimbodyMatterSubtree |  | 
  | getParentSubtreeBodyIndex(SubtreeBodyIndex) const  | SimTK::SimbodyMatterSubtree |  | 
  | getSimbodyMatterSubsystem() const  | SimTK::SimbodyMatterSubtree |  | 
  | getTerminalBodies() const  | SimTK::SimbodyMatterSubtree |  | 
  | initializeSubtreeResults(const State &, SimbodyMatterSubtreeResults &) const  | SimTK::SimbodyMatterSubtree |  | 
  | isCompatibleSubtreeResults(const SimbodyMatterSubtreeResults &) const  | SimTK::SimbodyMatterSubtree |  | 
  | operator=(const SimbodyMatterSubtree &) | SimTK::SimbodyMatterSubtree |  | 
  | perturbAccelerations(const State &, SubtreeUIndex subUDotIndex, Real perturbation, SimbodyMatterSubtreeResults &) const  | SimTK::SimbodyMatterSubtree |  | 
  | perturbPositions(const State &, SubtreeQIndex subQIndex, Real perturbation, SimbodyMatterSubtreeResults &) const  | SimTK::SimbodyMatterSubtree |  | 
  | perturbVelocities(const State &, SubtreeUIndex subUIndex, Real perturbation, SimbodyMatterSubtreeResults &) const  | SimTK::SimbodyMatterSubtree |  | 
  | realizeTopology() | SimTK::SimbodyMatterSubtree |  | 
  | setSimbodyMatterSubsystem(const SimbodyMatterSubsystem &matter) | SimTK::SimbodyMatterSubtree |  | 
  | SimbodyMatterSubtree() | SimTK::SimbodyMatterSubtree |  | 
  | SimbodyMatterSubtree(const SimbodyMatterSubtree &) | SimTK::SimbodyMatterSubtree |  | 
  | SimbodyMatterSubtree(const SimbodyMatterSubsystem &) | SimTK::SimbodyMatterSubtree | explicit | 
  | SimbodyMatterSubtree(const SimbodyMatterSubsystem &, const Array_< MobilizedBodyIndex > &terminalBodies) | SimTK::SimbodyMatterSubtree |  | 
  | ~SimbodyMatterSubtree() | SimTK::SimbodyMatterSubtree |  |