Simbody  3.5
SimTK::MassProperties_< P > Member List

This is the complete list of members for SimTK::MassProperties_< P >, including all inherited members.

calcCentralInertia() const SimTK::MassProperties_< P >inline
calcInertia() const SimTK::MassProperties_< P >inline
calcShiftedInertia(const Vec3P &newOriginB) const SimTK::MassProperties_< P >inline
calcShiftedMassProps(const Vec3P &newOriginB) const SimTK::MassProperties_< P >inline
calcTransformedInertia(const TransformP &X_BC) const SimTK::MassProperties_< P >inline
calcTransformedMassProps(const TransformP &X_BC) const SimTK::MassProperties_< P >inline
getInertia() const SimTK::MassProperties_< P >inline
getMass() const SimTK::MassProperties_< P >inline
getMassCenter() const SimTK::MassProperties_< P >inline
getUnitInertia() const SimTK::MassProperties_< P >inline
isExactlyCentral() const SimTK::MassProperties_< P >inline
isExactlyMassless() const SimTK::MassProperties_< P >inline
isFinite() const SimTK::MassProperties_< P >inline
isInf() const SimTK::MassProperties_< P >inline
isNaN() const SimTK::MassProperties_< P >inline
isNearlyCentral(const RealP &tol=SignificantReal) const SimTK::MassProperties_< P >inline
isNearlyMassless(const RealP &tol=SignificantReal) const SimTK::MassProperties_< P >inline
MassProperties_()SimTK::MassProperties_< P >inline
MassProperties_(const RealP &m, const Vec3P &com, const InertiaP &inertia)SimTK::MassProperties_< P >inline
MassProperties_(const RealP &m, const Vec3P &com, const UnitInertiaP &gyration)SimTK::MassProperties_< P >inline
operator<<(std::ostream &o, const MassProperties_< P > &mp)SimTK::MassProperties_< P >related
reexpress(const RotationP &R_BC) const SimTK::MassProperties_< P >inline
setMassProperties(const RealP &m, const Vec3P &com, const InertiaP &inertia)SimTK::MassProperties_< P >inline
setMassProperties(const RealP &m, const Vec3P &com, const UnitInertiaP &gyration)SimTK::MassProperties_< P >inline
toMat66() const SimTK::MassProperties_< P >inline
toSpatialMat() const SimTK::MassProperties_< P >inline